Sci-Fi Action RPG · Android & iOS

Command your crew across a fractured galaxy

Iron Astral Realm is a free-to-play sci-fi RPG built in Fitzroy, Melbourne. Salvage derelict starships, forge alliances, and fight for the last habitable systems — right from your phone.

2.4M+
Commanders enlisted
4.8★
Avg. store rating
60 fps
On modern devices
Iron Astral Realm starship battle scene
Season 4: The Cinder Belt
Our Mission

Handcrafted galaxies that respect your time

We build deep, story-driven mobile games that never sell you the win. Iron Astral Realm is designed around fair progression, meaningful choices, and combat you can actually feel through the screen. No pay-to-win, no energy timers holding you hostage — just a living universe you can dip into for five minutes or lose yourself in for hours.

Fair by design

Every ship, pilot, and upgrade is earnable through play. Purchases are cosmetic or convenience only — never power.

Story that remembers you

Branching missions track your decisions across seasons, so the galaxy reacts to the commander you choose to be.

Built for real phones

Optimised down to 3-year-old hardware with offline campaign play and cloud sync between Android and iOS.

Studio Services

What the Iron Astral studio ships

Beyond the core game, our Fitzroy team runs a live-service operation and offers select partnerships for the mobile games industry.

Live Seasons & Content Drops

New season every 8 weeks · Free

New story arcs, ships, and limited events every 8 weeks, tuned from live player telemetry. Included free with the base game.

Cross-Platform Cloud Save

Android ↔ iOS · Included

Seamless progression between Android and iOS with encrypted cloud sync, so you never lose a commander or a hard-won hull.

Guild Ops & Co-Op Raids

Up to 12 players · Weekly reset

Team up to 12 players for weekly boss sieges with shared loot pools, voice pings, and a seasonal leaderboard.

Indie Co-Publishing

From AUD $12,000 setup

We help Australian indie teams port and launch mobile RPGs — from build pipeline to store optimisation. Revenue-share partnerships.

Case Studies

Worlds we have shipped

A look at the campaigns, updates, and partner launches that came out of our Fitzroy studio.

Launch: The Cinder Belt
Season 4

Launch: The Cinder Belt

A 30-mission campaign expansion that lifted 30-day retention by 18% and hit #3 in the AU App Store strategy chart.

Guild Ops Rework
Live Service

Guild Ops Rework

Rebuilt co-op raids for 12-player squads, cutting matchmaking time from 42s to under 9s across regions.

Voidrunner (Co-Publish)
Partnership

Voidrunner (Co-Publish)

Co-published a Brunswick indie roguelite to 400k downloads in its first quarter on Android and iOS.

60fps Optimisation Pass
Engineering

60fps Optimisation Pass

Reworked our render pipeline to hold 60fps on 2021 mid-range Androids, cutting battery draw by 22%.

From Our Players

Commanders love the realm

Finally a mobile RPG that doesn't nickel-and-dime me. I've put 60 hours into the Cinder Belt campaign and never felt pushed to pay. The ship combat genuinely feels great on my phone.
Ryan T.
Carlton, VIC · Playing since Season 2
The cross-save between my iPad and my Pixel just works. I play on the tram to work and pick up exactly where I left off at home. Small thing, but it's why I keep coming back.
Mei L.
Southbank, VIC · Guild leader, Ashfall Company
Our 12-player guild raids on Sunday nights have become a ritual. The seasonal leaderboard keeps it competitive without being toxic. Best mobile community I've been part of.
Dominic R.
Fitzroy North, VIC · Playing since launch
Get in Touch

Talk to the studio

Bug reports, press enquiries, or a co-publishing pitch? Our Fitzroy team reads every message. Studio hours are Mon–Fri, 9:00am–6:00pm AEST.

Studio
15 Hanover Street, Fitzroy VIC 3065
Hours
Mon–Fri · 9:00am – 6:00pm AEST

Send us a message